Functional Stations like turret factories to possibly get weapons that surpass any other turret factory and other Stations. The most expensive turret I have built was 530million/each for a low rate high damage 72km range seeker T52 6Slot. Build a turret factory that is light enough to move probably just living off of salvage my fleet has made. Avorion. ago. I took a recent game to test out turret factory changes. For example, the cost of turning an Orange quality Avorion turret valued at $25 million can be as little as $49 million or as much as $404 million. If 2 of the 3 turrets are a better material, you have a 2/3rds chance of the output being that material, and a 1/3rd chance of getting nanolite again. 000 for One Electomagnetic Charge. In secure you can simply return a table of data, you wanna save. But it is safe to install it on server-side. Should be compatible with 0. Turret factory doesnt have them in vanilla but you can easily add them, watch factory. After 5-10 sectors you should find something just as good. You can make miner fighters, salvaging fighters, or even ones that repair. 2 Patch notes state: Turret Factory: Added a button to "reroll" turret seed. That isn't a bad plan. Ideally all blocks should have an 'armour' value which depends on the material (and this could be used to make Ogonite more useful), and railguns should have an 'armour-piercing' value which can be changed by adding or removing materials in the turret factory (and is randomly generated on looted railguns). Always have an AI miner in zones you're not in for ship building materials. Check the beta branch. Turret Factory Fix v0. This is one of the mechanisms for slowing down the player's progress, so that he does not turn into a terminator too soon. Or use View menu to show only turret blocks, Ctrl-A to select all, apply turret design. If nobody nearby has it, build your own. #2. 1km. For instance, I have a railgun which says it has a range out to 6km, but doesn't hit until around 4. This is my approach after playing the game through about 5 times. Hi! This is the first time I've made a mod for a game! I've been playing for a while, and digging around in the scripts messing with stuff. Unfortunately, yes. I see Military Outposts are buying them so they should be present. Say you have just coal. So I build a turret factory in the core sector so it would be tech level 52 and I would be able to reproduce my tech tevel 52 turrets. . I'm doing that and it's not working. I put together a list of what I'd need to make an accelerator chain last night and it's kind of crazy. When you "rebuild" the same station in a former sektor, it will get the same turrets. It looks like a little turret with a wrench on top of it. I pick a friendly system with a shipyard and an equipment factory. 10 Online. Subscribe to downloadTurret Factory Tech Level 51+ Blueprinting. Alternatively they are further divided by 6 categories; Mines, Basic Factories, Low Tech Factories, Advanced Factories, High Tech Factories and Other Stations. Fighters are small, maneuverable, but relatively slow craft which provide a variety of roles to your fleet in Avorion. This takes some pre-exploring beforehand. This means that you'll probably want to find a turret factory as close to the centre of the galaxy as you can get, but you still need to check. Which is different than multi projectiles. Any advice is appreciated. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Turret Factory. One laser would have more then 100k (yes, more then 0. RNGesus For The Fail! Avorion Turret Crafting Guide. USAGE: - load the mod (duh) - find a turret factory. One thing that should make your search for OP turrets a lot easier is knowing that turret cost at a turret factory scales off DPS, so the more expensive a turret is to make, the higher its damage will be. Just A Version Fix. e. I move in 2-3 combat ships and set them to patrol, and 1-2 salvage ships set to salvage. Alternatively they are further divided by 6 categories; Mines, Basic Factories, Low Tech Factories, Advanced Factories, High Tech Factories and Other Stations. this is a really quick, up to date guide on how turret factories work and how to build y. Research station at 0:1 gave me quite a nice blueprint (I`ve combined two legendary weapons and an outdated launcher blueprint): 10K DPS/slot, 38 km range, independent targeting, seeker missiles, 52 tech level, ideal to put into the auto-firing group and forget. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Originally posted by Drascalicus: Let us also make turrets in our ships as well. 0 A resource for modders that provides useful functions to make mod development easier. Turret Factory - General Discussion - Avorion Forums Welcome to the Forum! The best place to exchange builds and ideas! Vote for the best ideas and. No, the highest level tech factory is 50, the only way to get tech 52 stuff is using research on level 50 tech stuff at a research station right next to the center. Easier Turret Factory. after spending a couple hours looking at the "turretfactory. 0 broke something, but i dont remember doing the fix for these modsI play on insane difficulty and really want to get another shot at the final boss after building a new ship. Since turret factories have been a little harder to use than intended, we were thinking of letting them sell a random selection of the goods they require for crafting turrets. I have a sector with a turret factory just outside the barrier and it's T37. There does seem to be a cap to where tech level actually increases stats, looks to be in the general vicinity of 50. The hard part of maintaining an empire in Avorion for me is how limited your set of commands and modules are to prevent it from becoming a relatively tedious endeavour; especially so if you want to set up a fairly large assembly line, i. 1 r11626 Can't adjust amount of components in turret factory. They all dropped from level 33 to level 27. 0 Lets to automatically research system upgrades and turrets from lowest rarity to highest. building a simple ore mine isn’t gonna make money that fast. Once you have a good turret instead of equipping it you should look into mass producing it at a turret factory where you can convert it into a blueprint. Been using rail guns on my main ship since - 26 of them along the spine of the ship. In essence this allows you to make the Ancient turrets from the DLC duplicatable or usable in fighters for a (rather severe) resource cost based on the purchase price of the gun. There's no real way to avoid this, because. Yes. The turret is a more modest $10m each to manufacture. Dont do it. Docking a turret factory and take it to a different sector would reset all turret blueprints, so there's no need to build multiple turret factory for high dps turrets. Subscribe to downloadTurret Factory Improved. ago. #3. Subscribe. Same. Casino. -All Turret Factories to tran. Buy around 20 slots worth. As an example. Originally posted by BlackD: hold shift to move youre mouse, click on the turret (above youre energy-bar) and set it to automtic. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. After all the battles, farming, building, and exploring, we got some exciting news to share with you! Avorion will be participating in the Steam Summer Sale this holiday with an astronomical 50% discount! Make sure to check it out, this is something you don’t want to miss!Once in a while a turret factory will show a weapon blueprint that has the independent targeting property. Turret factories are subject to the same RNG as drops. This is somewhat misleading. . ago by Subject_Rip993 View community ranking In the Top 5% of largest communities on Reddit Best turret factory blueprints So I am looking for best turrets that. Using the non-overheating turret formula, DPS = Nb * D * R. What you’re able to unbranded and resell is usually around 15-20 mil. 1. Community content is available under CC BY-SA 3. Coaxial 'seeker' launchers (any seekers, honestly) will lock in on your target after the first second. So a 2200 dmg turret may be a 180 dmg fighter because it uses a lot of slots, doing the math it. ; Auto Research - should be compatible if Turret Selling Fix will be installed after it. Factories make tons of money. Mod: Turret Factory Seed Entry. Author: Alopix. Posted January 6, 2017. 15. Close the window. Just buy the parts and find a good roll at a turret factory. Just plop down a Turret factory next to that nice big pile of wreckage and get to work bring us all the components and we'll pump these puppies out for you like crazy! Oh thanks helpful popup I didn't think of that. But if I'm wrong and you want them to stay, I would highly advise changing the Turret Factories in the 4 Most center Galaxy Zones become capable of churning out Blueprints for Level 52 turrets. Desc: With this mod, you can manually set the seed used to generate turret schematics at turret factories the same way you can when building a ship at a shipyard. Acquiring a maxed out Exceptional Raw Mining Turret from a Turret Factory, or even just 2-4 to speed up the process, and having a matching mining system upgrade which can show you the "hidden" asteroids too, can easily net you sometimes even upwards of hundreds of thousands of raw ore from just 1 ore type from just mining out 1. As it stands now, turret factory made turrets are way to good. e. Edit: Added 2 last points. So getting 30 DPS for the cost of 15. To do so, the player must possess a turret in their. 2 Turret Factory "reroll" turret seed button always greyed out? As the title says: 2. Avorion: 0. We can make fighter from blueprint in save data like the turret factory at the factory. The production process consists of repeating cycles. I can't even select my mining or double chainguns. ; Incompatible with any mod that allows to change turrets after they were built (Weapon. STATIONS. So, if you were getting annoyed by their scarcity, this may help in your Bottan Questing. Conductor Factory. Mark anything that isn't good as trash (should be 95%) and then go to a scrapyard. This will yield very good turrets. They divide into two categories: armed turrets and unarmed turrets. Had to spam the button a few times, and then it engaged. Discord. ago. At the creation of a turrets factory it will get a seed. right now turret factories require materials and credits to build. Also included are. Mining Turret (Factory Class - Size 1. TIP: consider building a bunch of stations to produce the turret parts you need in a sector that's far from the core, around the end of a long-jump wormhole. The items are fixed for each cell of the map. 2k DPS/Slot. It is based on the distance the factory is to the core, and cannot be upgraded. Factories make tons of money. When you need 175m per turret on a 40 turret end game ship, this means destroying 9 high end goods producing stations per turret. Avorion - Red, (Can only be found in the core) An iron asteroid. Extended Turret Factory. Ergo, from a financial point of view, it NEVER makes sense to scrap turrets. You can turn any turret you own into a blueprint as long as the factory has the required tech level for it. Too bad the turret costs $63m to manufacture. Also worth mentioning, all the turrets I have seen so far with this problem came from drops and were not crafted in a turret factory. Overview. A couple of questions about turrets, in general: 1. Better torps as you go closer to center, but being able to make custom torps/blueprints like the turret factory would be sick. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. notice: Playing with Steam off-line mode may lead to negative. RNGesus For The Fail!Avorion Turret Crafting Guide. Download Mod. 2 Patch notes state: Turret Factory: Added a button to "reroll" turret seed. Community content is available under CC BY-SA 3. 2 and Into the Rift DLC (spoilers). " Well this is a problem---that factory has zero controls about whether or not you can sell. As far as mining avorion, you should be able to find an ogonite turret at a turret factory within the barrier. Guide to Turret Crafting. The player is able to design custom fighters at any Fighter Factory aligned "good" or better. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Alters the turret tooltips to give much more information to the player, aiming to make weapon comparisons easy. this gets real expensive real quick however so plan on having 20-50million cash on hand and a smuggler / trader to pick up components. Wird unregelmäßig aktualisiert !. 0 (118 DPS) 3. Trading Goods is a quick way to get rich, and players who know how to (ab)use trading will have few money problems in the game. - vanilla fighter factory. You know how weapons can have multiple barrels? This usually hidden detail of a turret just means that all barrels fire at once rather than alternating shots. it’s progressively more earnings for each tier of factory that is owned. More sharing options. The reason is that Lightning and Plasma (if they are of different types) will overcome any type of shield resistance that can make ships completely immune (on Insane at least) to certain damage types. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. After what you can make R-salvaging fighters and use avorion to turn your xanion shield blocs to avorion shields. I run a mix of armed and salvaging turrets and once the shields are down, the hull is childsplay. For the best weapons "build/rebuild" a station from 3:3. 2. These weapons. . 3 Destruction 16. 7] Turret Factory - "You need more Steel" - Have enough [2. Usage. The few posts I found on Energy Inverters mentioned only the first two. Costs anywhere from 40mil to 80mil per turret. (this is from a single factory and your experience may vary) Xanion Exceptional Turrets [Chaingun] Servo ~~~~~ 15. Yep, the dual penalties of no-tracking and high slot usage combine to make a turret that can't really compete with its smaller cousins. With this turret ttk of same target will be 100 + 33 = 133 seconds. Is getting a good selection of turrets in a player-owned turret station just a matter of founding them over and over again until you get a good roll, or is there a way to influence what you get (beyond just building closer to the center). 0. Right now each turret factory has their own plan of each turret. I had that happen once. make a blueprint of a turret you have, so you can create more of it. Fregatte Aroba. And if you want fighting fighters use something like railguns or lightning. While the 2 AI´s are pretty similar when fighting them (exept the betther stats of the Brother) one change is, that every time a piece falls off. 3. I am planning to make fighter of existing turret + some goods wich are responsible for non-gun stats. g. Go to avorion r/avorion •. I have progressed the current game up to the barrier (Tech 37 turret factory). As trading and stations have changed since the last time I made this list, I'm updating the information to include a little more info. Pulse cannons have a ~90% chance to phase right through shields without hitting them, and impacting on the hull of a ship directly. Also included are. Go for it if you have the resources and means to supply a turret factory, which could very well be dozens of stations. Discord. lua script for a good example. I saw that once, pre-turret balance, but wow+ it was nuts. Turret Factory Suppliers are a special type of station appearing in any sector that was generated containing a Turret Factory. The fact that I had some experience with making the turret factory and the blueprints being the same, I thought I might have been able to recreate it,. Fixed an issue where some Xsotan enemies could drop Avorion Scrap Metal . ClayMonkey71 • 3 yr. Marc. after around 26 min the Fighter is build Situation one I Start a mining order, Fighter Start and disappear Situation two I put t. 5. System-by-System Production Chains. . . It will only affect turrets that were created after this mod was installed. 97kdps on one turret. 2) keep looking for better Turret factories. In secure you can simply return a table of data, you wanna save. Well, it's drawn from the station ID and you. 5K views 2 years ago. find them im on single player and i have like one regulate turret thats independent targeting thats not a point defense turret but the turret factory is slow i found one on another single player that. I've tried a few other things and it doesn't seem to make a difference. These weapons receive massive amounts of bonus damage (20x base dps) to stone to aid in the mining process. Medical Supplies Factory. you can also use the factory blueprints. So if you pack your turret factory up and move it next door, you get a different set of blueprints. For some reason this option is off by default, which boggles my mind. Posted August 26, 2020. Factory chains multiply that profit, but without raw materials provided beforehand, they're a pain and doesn't worth the investment. Goods are items that can be bought from and sold to stations and factories at varying prices, depending on supply and demand. every turret factory has a set variety of goods needed to build all kind of turrets, so u can jump from turret factory to turret factory to get ur desired goods. Turret factories can make some powerful turrets, but most powerful ones can cost over 50M. Mar 27, 2020 @ 9:19am Nope no Scrapyard in the. They have added custom turret design. They appear in the turret factory blueprints, I can select them and configure amount of ingredients, but when I press "Build" button, nothing happens, no error, no turret, no cost. Posted January 21, 2022 (edited) Spent hours---HOURS---gathering the materials for my turret factory to start producing some good guns. Warheads are used in the manufacture of explosive projectiles. . I'd like some feedback from your side on this. I saw a message: "Turret Factory sold 513 Military Tesla Coils for $15,837,246. After getting sick of that, I ended up finding another turret factory that offers a big damage boost for rocket turrets and I made a bunch with seeker missiles. To that effect I built a turret factory there and various facilities to supply that turret factory. after not finding anything, i openend a rocket factory. 3. i think there is kind of a soft cap for that, but there needs to be a point where you can't craft 500k dps xanion weapons or millions of dps avorion cannons. 0 broke something, but i dont remember doing the fix for these modsIf you're arguing in terms of realism then no, you would not have a massive fixed laser cavity with a ~180 degree traversing lens assembly. Profit is simply impossible in the span of a human lifetime. And you have to put a turret on it as well if it needs one. Subscribe to downloadTurret Factory Improved. -> Steel Factory / Glass Manufacturer Coal Mine: -> Steel Factory Oil Rig: -> Oil Refinery. There isn't but I just loaded up a saved game to check for you. Building a turret station. So I guess the game has a calculation Bug in a few Turret. Works for all turret types, but not for fixed weapons (coaxial). updated for 2. 1) Increase damage by simply increasing ship size (and therefore slots for turret controllers) and lots of ok-ish (3-4k omicron) weapons. 0 so that could be why youre having issues. ReD2222 [Poor quality user] Nov 1, 2022 @ 8:34am. This station produces rockets, which are used in the production of weapons. I noticed the seed didn't change, and I wondered why that was. It's best to set them up as close to the core as possible, to increase the chance that you'll get better quality turrets out of them. Share More sharing options. Although of course you may be lucky and among the factions in the Naonite. I see the button but it's always greyed out for me. These scripts adds an 'add. The only place guaranteed to have them is a Targeting Systems Factory. Would be amazing if you could research something specific on a turret factory. Followers 0. #2. Each one will offer different stats, so might be worth it to ship around - and the closer to the center the higher the material the turrets they craft will be. When you "rebuild" the station in another sector, you will get "new" turrets. 0 so that could be why youre having issues. 3 Accuracy 96. -All Turret Factories to craft any blueprint, whatever their tech level. No sound except music. 5x turret price Version 1. . So right now, fighter factories are basically useless garbage. 000 for the turret itself fits very well in my Opinion. Similarly, at the same factory, a Pulse Cannon goes from 723 DPS to 5,129 DPS. Follow this user to see when they post new Steam Guides, create new Collections, or post items in the Steam Workshop. Then build a 2nd supply factory in a neighbouring system, with a cargo ship doing the supply factories mission. Avorion > General Discussions > Topic Details. Avorion was only just released on Steam. Brewery. Me too, then I went to a turret factory and built two 4000 DPS tesla turrets, making the research lab pretty useless. DLC Avorion Into the Rift Out Now!. Both approaches work. Go to avorion r/avorion •. turrets look a lot more balanced now. Avorion is mostly about the roleplay and the rules players make for themselves. I believed Independant Targeting damage reduction was two-thirds (-66%) or -60%. They can be purchased at Equipment Docks and Fighter Factories, or manufactured by the player. (default blueprint proposed by the Turret Factory will still match the tech level of the factory). Detailed Turret Tooltips - v0. Also included are general tips on cost saving measures and how to buff factory blueprints so you can get the most value from your resources and credits. 75. It makes 1c per sale. However, if you quit the game and load the saved data, the goods will crash. Armed turrets are used to defeat enemies (or allies if you wish), and their only purpose is to inflict pure damage to ships. Go to avorion r/avorion •. The types of stations can be determined by the scripts that the stations use for their routines. Also included are general tips on cost saving measures and how to buff factory blueprints so you can get the most value from your resources and credits. 1-0. ToDo. Burnthalo. Shouldn't mess with factory seeds at all. Well, it's drawn from the station ID and your coordinates. So choose a good turret to go with it. I do not know if this applies to other weaponry. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. Hey Space Pilots! 🚀. Adding any turret, mining, sprayer, pulsar, etc. Avorion. Extended Turret Factory This mod allows you to modify the seed of turret factories. And yes, I WILL add mining lasers. DivineEvil suggested something way better down there!)[/glow], but with this poll,. 971 Eisen: 37. Tech level can also be seen via drops from enemies, tech level of equipment docks/turret factory or research stations. if i found one of those cannons. Modifies a two (very important) functions regarding turret generation so that exotic and legendary rarity turret blueprints are present. When the sector/galaxy is restored from disk the function restore is called, and the table you returned in secure is 1st parameter given to restore . Avoid security forces until a trade ship comes to. This looked really promising for awhile - but going from Exceptional to Exotic seems to reach a damage cap. So a call to either the devs or modders--can there be a second button. This mod adds a button to the Turret Factory that randomizes* the seed of that factory. - select a target. Recommended. Trading Goods is a quick way to get rich, and players who know how to (ab)use trading will have few money problems in the game. I built 6 turret factories before I got anything decent, and even then really nothing to brag about. Player-made Turret Factories changed? I'm making my way through my first campaign, and had seen a video from someone describing that if the player made a turret factory they could jump it back and forth between two zones to refresh the inventory of blueprints and get access to a new selection. Tesla turrets are reduced in damage at Tech 37. Tesla turrets are reduced in damage at Tech 37. Crafting turrets is most useful in Ogorion-Avorion regions. If you do this - check out different factories shop around as they all have different stats. Find a decent tech turret factory and just build an OP turret design. 1. . Most of them you sell for credits, the ones under about $20K value you scrap for parts. Hi! This is the first time I've made a mod for a game! I've been playing for a while, and digging around in the scripts messing with stuff. Turret factories also can craft by their own blueprints, and they come in all types accessible in the region a Turret Factory is located in. I've done a little looking and it seems different people have different solutions that work for them. . First, here is the turret with reduced servos until it no longer overheats. The following turret requires this product during the manufacturing process: Rocket Launcher Purchasers of the products of this station should be aware that toxic. A Screenshot of Avorion. 2. 17. Use it calculate the cost and components required to build all the turrets you want, and keep track of them as you fly around the universe. 30 r19012 e6e24eaa0998. - check that you have enough resources (or, if in an alliance ship, your alliance has enough resources) - press Replicate!Except this is Avorion, and not Starmade nor From the Depths.